Mario Tennis GBC — Level-Up System RE
Reverse engineered from the USA ROM
The four RPG characters (Alex, Harry, Nina, Kate) each have 11 substats shown on a 1-10 scale. On level-up you pick a category (Spin, Power, Control, Speed) to invest in. Stats are not stored directly; they are recomputed from your category investments and each character's hidden threshold table every time the game recalculates. The "stat decay" community players observe is a natural consequence of this formula, not a separate mechanic.
| Category | Substat | Value |
|---|
Objective
Best builds at max level (99) for every character, searched across all 21 equipment combinations (7 rackets × 3 shoes). Max Total Stats shows the build that maximises the sum of all 11 displayed values. Max Weakest Stat shows the build that maximises the lowest displayed stat — the most balanced option available. Both total and weakest values are shown for every build.